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Flat River Group

Snacks Blend Phonics Learning Card Game With 90 Double-Sided Cards

Snacks Blend Phonics Learning Card Game With 90 Double-Sided Cards

Regular price $16.99
Regular price Sale price $16.99
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Best For
Ages 5-7
Kids learning to read
Hands-on phonics practice and word building
Availability: In Stock
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Product Overview

Snacks: Blend turns phonics practice into hands-on play with 90 double-sided cards designed to help early readers master beginning and ending consonant blends. Each card features a cookie design on one side and a consonant blend with picture clues on the other, supporting decoding and word recognition as kids build reading fluency. The set works for memory games, reading challenges, timed activities, or small-group learning, and travels easily between classrooms, literacy centers, and home practice sessions.

  • 90 double-sided cards with consonant blends and picture clues to support early phonics skills
  • Cookie design on one side makes practice feel like a game, not a worksheet
  • Covers common blend patterns that strengthen decoding and reading fluency
  • Works for multiple play styles: memory matching, reading races, or group challenges
  • Portable design fits in backpacks, cubbies, or center bins for learning anywhere
WARNING:
CHOKING HAZARD
Small parts. Not for children under 3 years.

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Care Notes

  • cleaning: Wipe cards with a dry or slightly damp cloth to remove fingerprints or smudges.
  • storage: Store cards in a dry container or resealable bag to prevent bending and keep the set organized.

Use Cases

  • Phonics practice for early readers
  • Literacy centers in classrooms
  • One-on-one tutoring sessions
  • At-home educational activity
  • Gift for a child learning to read

Skills Developed

  • primary skill: Phonics and decoding
  • reading fluency: Practicing common blend patterns strengthens word recognition and reading speed.
  • visual discrimination: Matching picture clues to consonant blends builds letter-sound association and pattern recognition.

Age Suitability

  • minimum safe age: 5 years
  • ideal age range: 5-7 years
  • developmental fit: {"5-7 years"=>"Matches the stage when children are actively learning to decode words and building foundational reading skills through consonant blends."}

Play Patterns

  • primary play type: Educational card game
  • play structure: Flexible format supports memory matching, timed challenges, or guided reading practice with the 90 double-sided cards.
  • social context: Works for solo practice, one-on-one tutoring, or small-group classroom activities.
  • adult involvement: Adult guidance is helpful to introduce blend patterns and facilitate games, though independent practice is possible once children understand the format.
  • play progression: Children start by matching picture clues to blends, then progress to reading blends without visual support and applying them in word-building activities.
  • session length: 10 to 20 minutes per session for focused phonics practice or game play.

Why It Works

  • primary benefit: Double-sided cards with picture clues provide visual support that helps children decode consonant blends and recognize word patterns independently.
  • secondary benefit: Hands-on, game-based format keeps phonics practice engaging and allows children to learn through repetition without worksheets.

Why They'll Love It

  • * Cookie design makes phonics practice feel like a game * Picture clues help kids decode blends independently * Colorful cards keep learning playful and motivating
Customer Q&A

How many cards are included?

The set includes 90 double-sided cards.

What phonics skills does this teach?

This set teaches beginning and ending consonant blends to build decoding and reading fluency.

Are the cards illustrated?

Yes, each card features a cookie design on one side and a consonant blend with picture clues on the other side.

Can this be used for group activities?

Yes, the cards work for memory games, reading challenges, timed activities, and small-group learning.

Does this require batteries or electronics?

No, this is a hands-on card set with no electronic components.