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Pre-Owned Titanfall for Xbox One

  • $38.99
  • $12.99

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Product Description

Pre-Owned Titanfall for Xbox One

Additional Info

256777

25513BC8

886162525274

886162525274

.3

0.2 pounds

6.8 x 5.4 x 0.6

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This item may be shipped in the manufacturer's original packaging, which could reveal the contents of the box

Average Customer Rating:

by PowerReviews
Electronic Arts 1001573Pre-Owned Titanfall for Xbox One
 
4.7

(based on 53 reviews)

Ratings Distribution

  • 5 Stars

     

    (43)

  • 4 Stars

     

    (7)

  • 3 Stars

     

    (2)

  • 2 Stars

     

    (0)

  • 1 Stars

     

    (1)

96%

of respondents would recommend this to a friend.

Most Helpful Positive Review

 

Really Needs a Better Campaign.

Titanfall in one word is Ballistic!! This is the game that brings everything I love from Call of Duty, with a dash of my favorite parts of 2142, and implants it into the...Read complete review

Titanfall in one word is Ballistic!! This is the game that brings everything I love from Call of Duty, with a dash of my favorite parts of 2142, and implants it into the world it was designed for. The maps are perfectly laid out to keep the action balanced and fair, with lots of places to run and hide while on foot, and buildings to hide and take cover behind while your taking names in your titan. The only downfall of this game is the campaign. I only wish it has a little more depth, more story, more background, just MORE! I really didn't care about what side I was fighting on, or why I was fighting for them. When you finish the story, you just swap sides and play it again from a different perspective. All around it is a fantastic Multiplayer experience. It brings something to the FPS world that I feel was sorely needed and I cant wait to see what the DLC and Titanfall 2 have in-store for us in the future.

VS

Most Helpful Critical Review

 

Good multiplayer for what little is there

Well, if you're looking for a game to play for a week or two at most it's an enjoyable game. The Titans can be fun the first few times the mechs drop from the...Read complete review

Well, if you're looking for a game to play for a week or two at most it's an enjoyable game. The Titans can be fun the first few times the mechs drop from the sky and can create some exciting moments if you haven't seen the game before. Ultimately the game lacks substance, however. From a content perspective this game is barely bigger than the pre-release demo. There is no campaign; merely a standard multiplayer playlist that will play 30 second in-game cutscenes barely any different from the standard in-game cutscene that starts standard multiplayer. While most people knew that going in, the game still feels incomplete. Compared to the multiplayer portion of a Call of Duty or Battlefield title, the game is only 1/4 the content while also lacking variety. There were six modes at launch but that number is disingenuous because there were truly only two modes; Last Titan Standing and Attrition. All other modes played identical to Attrition. The amount of variety in creating your classes and how to play was ultimately extremely shallow. Classes boiled down to one of three options, one of which is only used by shotgunners. Effectively there was no sniping because of the lack of camera movement on both sniper rifles made anything other than quickscoping impossible. The lack of variety across the rest of the guns and their lack of balance meant that 3/4 of the population would use the Carbine, the standard auto-rifle. Everyone else used the "Smart Pistol" which was from a balance perspective is ultimately the game's biggest failure. It is a weapon that aims for you, slowly. While the weapon never overpowers a match on console, it is extremely frustrating for skilled players both fighting with and against the weapon. It's too weak to use effectively against other weapon without it's auto lock-on and it's also extremely frustrating to be beaten by the game rather than your competitor. The game's designs in on-foot combat did add a refreshing movemnt system which used parkour and double jumping, but the rest of the combat was designed around the worst parts of your typical Call of Duty title. Titans variety was also nonexistent as there were three titans that effectively played identically. Make no mistake; this game is a very rough Call of Duty demo that also has mechs replacing killstreaks. Speaking of rough, the game's technical performance is very poor. The game's resolution is technically a notch above 720p, but it doesn't look like it. Compared to its shooter contemporaries, this game was on the wrong end of the ugly stick. Visually the characters and environments were well below what Battlefield 4 and even below what Call of Duty: Ghosts accomplished. While visuals may not matter to some, performance still does. This game is a technical disaster. The developers may claim it is a 60 fps title, but in truth, the game rarely hits that mark with anything other than your gun on the screen. On-foot the game suffers from constant framerate drops and screen tearing, creating a juddery mangled mess on screen. The top half of the screen will be shifted by 15% out of alignment of the bottom half often split right through the middle of the screen. And while in a Titan it is substantially worse, cutting performance by a third. Drops below half the claimed framerates are the norm and some bouts in combat with smoke and other alpha effects drop the framerate to perceptually single digits, making the game look more like a slide show than a game you can control. As the game went on Respawn (the developer) attempted add variety to the game with a handful of different game modes. While some were good or the best game modes in the game as a whole (Pilot Skirmish, Frontier Defense), others were insubstantial and eventually removed. It was a case of too little too late. The player count dried up within a month of release making anything other than the two most popular playlists effectively ghost towns. Later they added the three map packs for free which gave a substantial bump to the map count. As someone who bought the season pass it is a great move as otherwise the maps become obsolete by the small DLC playerbase which happens to every game including 20+ million sellers like Call of Duty. Playercounts in anything other than the two most popular modes were usually in the single or double digits, typically not having enough players to fill out an entire. While becoming free was appreciated, sadly the DLC could not make up for the deficit in content. The rest of the game still lacks content and variety. As a full priced retail product this game was ultimately a failure. If you can find a copy at $10 it's worth checking out if you're a shooter fan if you can still find people playing, but beyond that it's not recommended. Better money would be spent on Black Ops 3 or Advanced Warfare.

Reviewed by 53 customers

Displaying reviews 1-10

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5.0

Amazing Game!

By Intothevoid2471

from Undisclosed

Comments about Electronic Arts 1001573 Pre-Owned Titanfall for Xbox One:

I have never stopped playing this game since I first played it. It is such an incredible multiplayer game that you just can't ever give up on it.

 
5.0

Great game

By Joe Smith123123

from Undisclosed

Comments about Electronic Arts 1001573 Pre-Owned Titanfall for Xbox One:

This game is amazingly fun for the price. I greatly enjoy the multiplayer and the mechanics are great. Everything feels "right" and pretty well balanced. I had a blast playing this game.

 
5.0

Best FPS on Xbox One

By RipCarpenter

from Undisclosed

Comments about Electronic Arts 1001573 Pre-Owned Titanfall for Xbox One:

The fastest paced, smoothest gameplay, most reliable servers, and most creative first person shooter still to date in late 2015. This has become my favorite game, hands down! A true next-gen. shooter.

 
5.0

I'd be rich if...

By SharkBitten

from Undisclosed

Comments about Electronic Arts 1001573 Pre-Owned Titanfall for Xbox One:

If I had a dime from everyone who said this game is boring, my bank account would be flowing with a lot of extra cash...I got Titanfall last Christmas as a gift to myself...As a long time gamer, I got tired of the same ole song from CoD and the ton of other shooters over the years....Titanfall has renewed my love for 1st person shooters....The game is never the same, no matter how you look at it...There are times when the game and gamers challenge you to beat them...Titanfall, is way more complex than just jumping into a titan and going ballistic against the other team...Pilots, are always tough to shoot down, especially when on the run, you have to have extremely accurate timing when placing a shot in order to get a kill....Nevertheless, this game is amazing, complicated at times and overall my most favorite game on Xbox One! I play just about every day and never get tired of it!!

 
4.0

Outstanding multiplayer, second to none

By Schroeder

from Undisclosed

Comments about Electronic Arts 1001573 Pre-Owned Titanfall for Xbox One:

The pacing and freedom of Titanfall is mind-blowing. It needs some visual polish and some kind of campaign that's more specific (it uses multiplayer matches to tell the tale - a first for the genre but executed poorly). This replaced CoD: Ghosts so fast I hated playing CoD in the wake of this game. The free-running mechanics and three dimensional aspects of every level are fantastic. Can't wait for Titanfall 2 (which still has another year or two from this review's publishing) to come about.

(1 of 2 customers found this review helpful)

 
3.0

Good multiplayer for what little is there

By T Poppa Puff

from Undisclosed

Comments about Electronic Arts 1001573 Pre-Owned Titanfall for Xbox One:

Well, if you're looking for a game to play for a week or two at most it's an enjoyable game. The Titans can be fun the first few times the mechs drop from the sky and can create some exciting moments if you haven't seen the game before. Ultimately the game lacks substance, however. From a content perspective this game is barely bigger than the pre-release demo. There is no campaign; merely a standard multiplayer playlist that will play 30 second in-game cutscenes barely any different from the standard in-game cutscene that starts standard multiplayer. While most people knew that going in, the game still feels incomplete. Compared to the multiplayer portion of a Call of Duty or Battlefield title, the game is only 1/4 the content while also lacking variety. There were six modes at launch but that number is disingenuous because there were truly only two modes; Last Titan Standing and Attrition. All other modes played identical to Attrition. The amount of variety in creating your classes and how to play was ultimately extremely shallow. Classes boiled down to one of three options, one of which is only used by shotgunners. Effectively there was no sniping because of the lack of camera movement on both sniper rifles made anything other than quickscoping impossible. The lack of variety across the rest of the guns and their lack of balance meant that 3/4 of the population would use the Carbine, the standard auto-rifle. Everyone else used the "Smart Pistol" which was from a balance perspective is ultimately the game's biggest failure. It is a weapon that aims for you, slowly. While the weapon never overpowers a match on console, it is extremely frustrating for skilled players both fighting with and against the weapon. It's too weak to use effectively against other weapon without it's auto lock-on and it's also extremely frustrating to be beaten by the game rather than your competitor. The game's designs in on-foot combat did add a refreshing movemnt system which used parkour and double jumping, but the rest of the combat was designed around the worst parts of your typical Call of Duty title. Titans variety was also nonexistent as there were three titans that effectively played identically. Make no mistake; this game is a very rough Call of Duty demo that also has mechs replacing killstreaks. Speaking of rough, the game's technical performance is very poor. The game's resolution is technically a notch above 720p, but it doesn't look like it. Compared to its shooter contemporaries, this game was on the wrong end of the ugly stick. Visually the characters and environments were well below what Battlefield 4 and even below what Call of Duty: Ghosts accomplished. While visuals may not matter to some, performance still does. This game is a technical disaster. The developers may claim it is a 60 fps title, but in truth, the game rarely hits that mark with anything other than your gun on the screen. On-foot the game suffers from constant framerate drops and screen tearing, creating a juddery mangled mess on screen. The top half of the screen will be shifted by 15% out of alignment of the bottom half often split right through the middle of the screen. And while in a Titan it is substantially worse, cutting performance by a third. Drops below half the claimed framerates are the norm and some bouts in combat with smoke and other alpha effects drop the framerate to perceptually single digits, making the game look more like a slide show than a game you can control. As the game went on Respawn (the developer) attempted add variety to the game with a handful of different game modes. While some were good or the best game modes in the game as a whole (Pilot Skirmish, Frontier Defense), others were insubstantial and eventually removed. It was a case of too little too late. The player count dried up within a month of release making anything other than the two most popular playlists effectively ghost towns. Later they added the three map packs for free which gave a substantial bump to the map count. As someone who bought the season pass it is a great move as otherwise the maps become obsolete by the small DLC playerbase which happens to every game including 20+ million sellers like Call of Duty. Playercounts in anything other than the two most popular modes were usually in the single or double digits, typically not having enough players to fill out an entire. While becoming free was appreciated, sadly the DLC could not make up for the deficit in content. The rest of the game still lacks content and variety. As a full priced retail product this game was ultimately a failure. If you can find a copy at $10 it's worth checking out if you're a shooter fan if you can still find people playing, but beyond that it's not recommended. Better money would be spent on Black Ops 3 or Advanced Warfare.

 
5.0

Cool parkour shooter

By Rabbitmcv

from Undisclosed

Comments about Electronic Arts 1001573 Pre-Owned Titanfall for Xbox One:

I bought it for xbox 360 about 1 year ago and I love this game. Just want to play it on my xbox one now.

 
4.0

Great Multiplayer!

By samneo363

from Undisclosed

Comments about Electronic Arts 1001573 Pre-Owned Titanfall for Xbox One:

A great game with great mechanics. It has only gotten better with time, but do not buy it if you are looking for a great campaign. It's here for multiplayer fragging.

 
5.0

Still great

By gr8megatron

from Undisclosed

Comments about Electronic Arts 1001573 Pre-Owned Titanfall for Xbox One:

Played alot on 360, wasnt disappointed on xbox one even tho i couldnt carry over my stats or charecters.

 
5.0

Awesome!

By xxRyno234eveRxx

from Undisclosed

Comments about Electronic Arts 1001573 Pre-Owned Titanfall for Xbox One:

I love online shooters. COD, Battlefield, etc. When I first got the game, I wasn't sure what to expect. By the end of my first match, I considered Titanfall the funnest shooter I had ever played. Absolutely awesome!

Displaying reviews 1-10

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4.0 stars

$38.99 $12.99

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